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#1 Le 10/11/2017, à 08:19

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problème server de jeux 7 day to die bloquage initialisation

Bonjour,
j'ai un problème j'ai installer un server 7 day to die avec ce tuto

https://gameservermanagers.com/lgsm/sdtdserver/

mais une fois installer j'ai se message quand je me connecte avec le jeux "Server is still Initializing, please try again in a minute
mais il reste en mode initialisation
j'ai était dans la console déjà gros problème
log console

2017-11-10T08:02:14 11.494 INF Awake done
2017-11-10T08:02:15 11.758 INF Atlas reset took 172 ms
2017-11-10T08:02:15 11.759 INF Atlas load took 262 ms
2017-11-10T08:02:15 11.853 INF NET: Starting server protocols
2017-11-10T08:02:15 11.873 INF NET: Unity NW server started
2017-11-10T08:02:15 11.877 INF [Steamworks.NET] NET: Server started
2017-11-10T08:02:15 11.878 INF StartGame
2017-11-10T08:02:15 12.313 INF Atlas reset took 249 ms
2017-11-10T08:02:15 12.369 INF Persistent GamePrefs saved
2017-11-10T08:02:15 12.467 INF StartAsServer
2017-11-10T08:02:16 12.617 INF createWorld: Random Gen, My Game, GameModeSurvivalMP
2017-11-10T08:02:16 12.735 INF Started thread CJ
2017-11-10T08:02:16 12.736 INF Started thread thread_Regenerating
2017-11-10T08:02:16 12.872 INF World.Load: Random Gen
2017-11-10T08:02:16 12.906 INF Started thread thread_Pathfinder
2017-11-10T08:02:16 12.918 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
2017-11-10T08:02:16 12.921 INF Started thread thread_GenerateChunks
2017-11-10T08:02:16 12.954 INF RWG: Started Hub Cell Data Pregeneration
2017-11-10T08:02:16 12.956 INF RWG: Finished Hub Cell Data Pregeneration in 2ms
2017-11-10T08:02:16 12.958 INF Loading and parsing of generator took 36ms
2017-11-10T08:02:16 13.276 INF ************************Weather Packages Created FROM BIOMES :D ************************
2017-11-10T08:02:16 13.570 INF createWorld() done
2017-11-10T08:02:16 13.572 INF Loading players.xml
2017-11-10T08:02:17 13.670 INF Loaded player
2017-11-10T08:02:17 13.720 INF Loading vehicles
2017-11-10T08:02:17 13.820 INF Steam in online mode: Opening steam lobby
2017-11-10T08:02:17 13.884 INF [EAC] Starting EAC server
2017-11-10T08:02:17 13.904 INF Starting game
2017-11-10T08:02:17 13.904 INF [EAC] Log: [SetLogCallback] Procedure: 0xf7154550 LogLevel: Debug
2017-11-10T08:02:17 13.935 INF StartGame done
2017-11-10T08:02:17 14.025 ERR [Steamworks.NET] Could not initialize GameServer
2017-11-10T08:07:39 336.149 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
2017-11-10T08:07:39 336.354 INF PlayerLogin: FogHunter/Alpha 16.4
2017-11-10T08:07:39 336.354 INF Client IP: 192.168.1.12
2017-11-10T08:07:39 336.357 INF Kicking player (Server is still initializing): EntityID=-1, PlayerID='76561198155007176', OwnerID='', PlayerName='FogHunter'
2017-11-10T08:07:39 336.467 INF [NET] PlayerDisconnected EntityID=-1, PlayerID='76561198155007176', OwnerID='', PlayerName='FogHunter'
2017-11-10T08:07:39 336.469 INF Player disconnected: EntityID=-1, PlayerID='76561198155007176', OwnerID='', PlayerName='FogHunter'
2017-11-10T08:07:39 336.469 INF [EAC] FreeUser: EntityID=-1, PlayerID='76561198155007176', OwnerID='', PlayerName='FogHunter'
2017-11-10T08:07:40 336.851 ERR DisconnectClient: Player 76561198155007176 not found

se qui attire le plus mon attention c'est cette erreur

ERR [Steamworks.NET] Could not initialize GameServer

je ne sais pas se quel signifie a part qu'il manque quelque chose mais tous a etait ok lors de l’installation je les même reinstaller 3 fois de zero et même avec configuration par default rien a faire sa veux pas
voici aussi les autre log

[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
fog/serverfiles
Found path: /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer.x86
Mono path[0] = '/home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed'
Mono path[1] = '/home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Mono'
Mono config path = '/home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Mono/etc'
Initialize engine version: 5.3.6p8 (c04dd374db98)
Forcing GfxDevice: Null
NullGfxDevice:
    Version:  NULL 1.0 [1.0]
    Renderer: Null Device
    Vendor:   Unity Technologies
AudioManager: Using Unknown: NoSound Driver
Begin MonoManager ReloadAssembly
Platform assembly: /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/UnityEngine.dll (this message is harmless)
Loading /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/UnityEngine.dll into Unity Child Domain
Platform assembly: /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
Loading /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/Assembly-CSharp.dll (this message is harmless)
Loading /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
Platform assembly: /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/Assembly-UnityScript.dll (this message is harmless)
Loading /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/UnityEngine.UI.dll (this message is harmless)
Loading /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
Platform assembly: /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/UnityEngine.Networking.dll (this message is harmless)
Loading /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/AmplifyMotion.dll (this message is harmless)
Loading /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/AmplifyMotion.dll into Unity Child Domain
Platform assembly: /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/ICSharpCode.SharpZipLib.dll into Unity Child Domain
Platform assembly: /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/libnoise.dll (this message is harmless)
Loading /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/libnoise.dll into Unity Child Domain
Platform assembly: /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/LogLibrary.dll (this message is harmless)
Loading /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/LogLibrary.dll into Unity Child Domain
Platform assembly: /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/NSpeex.dll (this message is harmless)
Loading /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/NSpeex.dll into Unity Child Domain
Platform assembly: /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/enum2int.dll (this message is harmless)
Loading /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/enum2int.dll into Unity Child Domain
Platform assembly: /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/NCalc.dll (this message is harmless)
Loading /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/NCalc.dll into Unity Child Domain
Platform assembly: /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/CodeProfilerRuntime.dll (this message is harmless)
Loading /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/CodeProfilerRuntime.dll into Unity Child Domain
Platform assembly: /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/EasyAntiCheat.Client.dll (this message is harmless)
Loading /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/EasyAntiCheat.Client.dll into Unity Child Domain
Platform assembly: /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/EasyAntiCheat.Server.dll (this message is harmless)
Loading /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/EasyAntiCheat.Server.dll into Unity Child Domain
Platform assembly: /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/System.Drawing.dll (this message is harmless)
Loading /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/System.Drawing.dll into Unity Child Domain
Platform assembly: /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/System.Windows.Forms.dll (this message is harmless)
Loading /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/System.Windows.Forms.dll into Unity Child Domain
Platform assembly: /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/LitJson.dll (this message is harmless)
Loading /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/LitJson.dll into Unity Child Domain
- Completed reload, in  0.050 seconds
Platform assembly: /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/System.Core.dll (this message is harmless)
Platform assembly: /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/System.dll (this message is harmless)
Platform assembly: /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/System.Xml.dll (this message is harmless)
Platform assembly: /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/UnityScript.Lang.dll (this message is harmless)
Platform assembly: /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/Boo.Lang.dll (this message is harmless)
UnloadTime: 0.655000 ms
HDR Render Texture not supported, disabling HDR on reflection probe.
 
(Filename:  Line: 257)

2017-11-10T08:02:03 0.034 INF Awake
2017-11-10T08:02:03 0.082 INF Version: Alpha 16.4 (b8) Compatibility Version: Alpha 16.4, Build: Linux 32 Bit
2017-11-10T08:02:03 0.082 INF System information:
2017-11-10T08:02:03 0.125 INF    OS: Linux 4.4 Ubuntu 16.04 64bit
2017-11-10T08:02:03 0.126 INF    CPU: Intel(R) Xeon(R) CPU E31220 @ 3.10GHz (cores: 4)
2017-11-10T08:02:03 0.127 INF    RAM: 16037 MB
2017-11-10T08:02:03 0.127 INF    GPU: Null Device (128 MB)
2017-11-10T08:02:03 0.137 INF    Graphics API: NULL 1.0 [1.0] (shader level 2.0)
2017-11-10T08:02:03 0.145 INF Last played version: Alpha 16.4
2017-11-10T08:02:03 0.145 INF Local UTC offset: 1 hours
2017-11-10T08:02:03 0.147 INF Command line arguments: ./7DaysToDieServer.x86 -logfile /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/log/server/output_log__2017-11-10__08-02-02.txt -quit -batchmode -nographics -dedicated -configfile=/home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/sdtdserver.xml
2017-11-10T08:02:03 0.149 INF Parsing server configfile: /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/sdtdserver.xml
2017-11-10T08:02:03 0.195 INF Parsing server configfile successfully completed
2017-11-10T08:02:03 0.196 INF Starting dedicated server level=Random Gen game name=My Game
2017-11-10T08:02:03 0.196 INF Maximum allowed players: 8
2017-11-10T08:02:03 0.196 INF Game mode: GameModeSurvivalMP
2017-11-10T08:02:03 0.196 INF Dedicated server only build
2017-11-10T08:02:03 0.199 INF Not running in Big Picture Mode, no on-screen keyboard available
2017-11-10T08:02:03 0.199 INF Starting PlayerInputManager...
2017-11-10T08:02:03 0.217 INF InControl (version 1.6.15 build 9076, native module = False, XInput = False)
2017-11-10T08:02:03 0.363 INF Starting UserProfileManager...
2017-11-10T08:02:03 0.514 INF Texture quality is set to 3
2017-11-10T08:02:04 0.620 INF [NET] Disabling protocol: UNET
2017-11-10T08:02:04 0.623 INF NET: InitCallbacks
2017-11-10T08:02:04 0.625 INF [MODS] No mods folder found
2017-11-10T08:02:04 0.635 INF Loading permissions file at '/home/sept-day-to-die-mrfog/.local/share/7DaysToDie/Saves/serveradmin.xml'
2017-11-10T08:02:04 0.657 INF Loading permissions file done.
UMA Overlay loading took 785 ms
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

UMA Slot loading took 3 ms
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

HDR Render Texture not supported, disabling HDR on reflection probe.
 
(Filename:  Line: 257)

HDR Render Texture not supported, disabling HDR on reflection probe.
 
(Filename:  Line: 257)

WARNING: Shader Unsupported: 'Suimono/effect_refractDroplets' - Setting to default shader.
WARNING: Shader Unsupported: 'Suimono/effect_refractionViewDepth' - Setting to default shader.
WARNING: Shader Unsupported: 'Code/GoggleEyed' - Setting to default shader.
2017-11-10T08:02:14 11.457 INF WorldStaticData.Init() needed 9.373s
Platform assembly: /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/System.Configuration.dll (this message is harmless)
2017-11-10T08:02:14 11.494 INF Awake done
2017-11-10T08:02:15 11.758 INF Atlas reset took 172 ms
2017-11-10T08:02:15 11.759 INF Atlas load took 262 ms
2017-11-10T08:02:15 11.853 INF NET: Starting server protocols
2017-11-10T08:02:15 11.873 INF NET: Unity NW server started
2017-11-10T08:02:15 11.877 INF [Steamworks.NET] NET: Server started
2017-11-10T08:02:15 11.878 INF StartGame
Setting up 1 worker threads for Enlighten.
  Thread -> id: e0533b40 -> priority: 1 
2017-11-10T08:02:15 12.313 INF Atlas reset took 249 ms
2017-11-10T08:02:15 12.369 INF Persistent GamePrefs saved
GamePref.AdminFileName = serveradmin.xml
GamePref.AirDropFrequency = 72
GamePref.AirDropMarker = False
GamePref.AutopilotMode = 0
GamePref.BedrollDeadZoneSize = 15
GamePref.BlockDurabilityModifier = 100
GamePref.BloodMoonEnemyCount = 8
GamePref.BuildCreate = False
GamePref.ConnectToServerIP = 127.0.0.1
GamePref.ConnectToServerPort = 26900
GamePref.ControlPanelEnabled = True
GamePref.ControlPanelPort = 8083
GamePref.CraftTimer = 
GamePref.CreateLevelDim = 8
GamePref.CreateLevelName = My Level
GamePref.CreativeMenuEnabled = False
GamePref.DayCount = 3
GamePref.DayLightLength = 18
GamePref.DayNightLength = 60
GamePref.DebugMenuEnabled = False
GamePref.DebugMenuShowTasks = False
GamePref.DebugStopEnemiesMoving = False
GamePref.DropOnDeath = 0
GamePref.DropOnQuit = 0
GamePref.DynamicSpawner = 
GamePref.EACEnabled = True
GamePref.EnemyDifficulty = 0
GamePref.EnemySpawnMode = True
GamePref.FavoriteServersList = 
GamePref.FragLimit = 20
GamePref.GameDifficulty = 1
GamePref.GameGuidClient = 
GamePref.GameMode = GameModeSurvivalMP
GamePref.GameName = My Game
GamePref.GameNameClient = My Game
GamePref.GameVersion = Alpha 16.4
GamePref.GameWorld = Random Gen
GamePref.HideCommandExecutionLog = 0
GamePref.JoiningOptions = True
GamePref.LandClaimDeadZone = 30
GamePref.LandClaimDecayMode = 0
GamePref.LandClaimExpiryTime = 3
GamePref.LandClaimOfflineDurabilityModifier = 4
GamePref.LandClaimOnlineDurabilityModifier = 4
GamePref.LandClaimSize = 41
GamePref.LastGameResetRevision = 0
GamePref.LootAbundance = 100
GamePref.LootRespawnDays = 30
GamePref.LootTimer = 
GamePref.MatchLength = 10
GamePref.MaxSpawnedAnimals = 50
GamePref.MaxSpawnedZombies = 60
GamePref.MaxUncoveredMapChunksPerPlayer = 131072
GamePref.NoGraphicsMode = True
GamePref.OptionsAA = 0
GamePref.OptionsAllowController = True
GamePref.OptionsAmbientVolumeLevel = 1
GamePref.OptionsAudioOcclusion = False
GamePref.OptionsBackgroundGlobalOpacity = 0,75
GamePref.OptionsBloom = False
GamePref.OptionsControllerVibration = True
GamePref.OptionsDeferredLighting = True
GamePref.OptionsDOF = False
GamePref.OptionsFieldOfView = 50
GamePref.OptionsForegroundGlobalOpacity = 1
GamePref.OptionsGamma = 0,375
GamePref.OptionsGraphicsQuality = 1
GamePref.OptionsGrassDistance = 1
GamePref.OptionsHudOpacity = 1
GamePref.OptionsHudSize = 2
GamePref.OptionsImageEffects = False
GamePref.OptionsInterfaceSensitivity = 0,75
GamePref.OptionsInvertMouse = False
GamePref.OptionsLODDistance = 0,5
GamePref.OptionsMicVolumeLevel = 0,75
GamePref.OptionsMotionBlur = 0
GamePref.OptionsMouseSensitivity = 0,5
GamePref.OptionsMusicVolumeLevel = 0,5
GamePref.OptionsObjectBlur = False
GamePref.OptionsOverallAudioVolumeLevel = 1
GamePref.OptionsPlayerModel = playerMale
GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
GamePref.OptionsReflectedShadows = False
GamePref.OptionsReflectionBounces = 0
GamePref.OptionsReflectionCullList = Default
GamePref.OptionsReflectionFarClip = 3000
GamePref.OptionsReflectionQuality = 0
GamePref.OptionsReflectionRefreshMode = ViaScripting
GamePref.OptionsReflectionRefreshRate = 0
GamePref.OptionsReflectionShadowDistance = 60
GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
GamePref.OptionsResolution = 0
GamePref.OptionsScreenBoundsValue = 1
GamePref.OptionsShadowDistance = 1
GamePref.OptionsShowCompass = True
GamePref.OptionsShowCrosshair = True
GamePref.OptionsSSAO = False
GamePref.OptionsStabSpawnBlocksOnGround = True
GamePref.OptionsSunShafts = False
GamePref.OptionsTempCelsius = False
GamePref.OptionsTextureQuality = 2
GamePref.OptionsTreeQuality = 1
GamePref.OptionsUMATextureQuality = 1
GamePref.OptionsViewDistance = 8
GamePref.OptionsVoiceChatEnabled = True
GamePref.OptionsVoiceVolumeLevel = 0,75
GamePref.OptionsVsync = 1
GamePref.OptionsWaterParticleLimiter = 0
GamePref.OptionsWaterQuality = 0
GamePref.PersistentPlayerProfiles = True
GamePref.PlayerAutologin = False
GamePref.PlayerId = 
GamePref.PlayerKillingMode = 0
GamePref.PlayerName = Player
GamePref.PlayerSafeZoneHours = 5
GamePref.PlayerSafeZoneLevel = 5
GamePref.PlayerToken = 
GamePref.RebuildMap = False
GamePref.SaveGameFolder = /home/sept-day-to-die-mrfog/.local/share/7DaysToDie/Saves
GamePref.SelectionContextMode = 0
GamePref.SelectionOperationMode = 0
GamePref.ServerAdminSlots = 0
GamePref.ServerAdminSlotsPermission = 0
GamePref.ServerDescription = A 7 Days to Die server
GamePref.ServerDisabledNetworkProtocols = UNET
GamePref.ServerIP = 
GamePref.ServerIsPublic = True
GamePref.ServerMaxPlayerCount = 8
GamePref.ServerName = To Die FogHunter
GamePref.ServerPort = 26900
GamePref.ServerReservedSlots = 0
GamePref.ServerReservedSlotsPermission = 100
GamePref.ServerWebsiteURL = 
GamePref.ShowFriendPlayerOnMap = True
GamePref.TelnetEnabled = False
GamePref.TelnetPort = 8081
GamePref.ZombiePlayers = True
GamePref.ZombiesRun = 0
GameStat.AirDropFrequency = 0
GameStat.AirDropMarker = False
GameStat.AnimalCount = 0
GameStat.BlockDurabilityModifier = 1
GameStat.BloodMoonEnemyCount = 8
GameStat.ChunkStabilityEnabled = True
GameStat.CraftTimer = 
GameStat.CurrentRoundIx = 0
GameStat.DayLightLength = 18
GameStat.DayLimitActive = False
GameStat.DayLimitThisRound = 0
GameStat.Difficulty = 2
GameStat.DropOnDeath = 1
GameStat.DropOnQuit = 0
GameStat.EnemyCount = 0
GameStat.EnemyDifficulty = Normal
GameStat.EnemySpawnMode = True
GameStat.FragLimitActive = False
GameStat.FragLimitThisRound = 0
GameStat.GameDifficulty = 2
GameStat.GameModeId = 0
GameStat.GameState = 0
GameStat.GlobalMessageToShow = 
GameStat.IsCreativeMenuEnabled = False
GameStat.IsFlyingEnabled = False
GameStat.IsPlayerCollisionEnabled = True
GameStat.IsPlayerDamageEnabled = True
GameStat.IsResetMapOnRestart = False
GameStat.IsSaveSupplyCrates = True
GameStat.IsSpawnEnemies = True
GameStat.IsSpawnNearOtherPlayer = False
GameStat.IsTeleportEnabled = False
GameStat.IsVersionCheckDone = False
GameStat.LandClaimDeadZone = 30
GameStat.LandClaimDecayMode = 0
GameStat.LandClaimExpiryTime = 3
GameStat.LandClaimOfflineDurabilityModifier = 32
GameStat.LandClaimOnlineDurabilityModifier = 32
GameStat.LandClaimSize = 41
GameStat.LoadScene = 
GameStat.LootTimer = 
GameStat.PlayerKillingMode = KillStrangersOnly
GameStat.ScoreDiedMultiplier = -5
GameStat.ScorePlayerKillMultiplier = 1
GameStat.ScoreZombieKillMultiplier = 1
GameStat.ShowAllPlayersOnMap = False
GameStat.ShowFriendPlayerOnMap = True
GameStat.ShowSpawnWindow = False
GameStat.ShowWindow = 
GameStat.ShowZombieCounter = False
GameStat.TimeLimitActive = False
GameStat.TimeLimitThisRound = 0
GameStat.TimeOfDayIncPerSec = 20
GameStat.ZombieHordeMeter = False
2017-11-10T08:02:15 12.467 INF StartAsServer
2017-11-10T08:02:16 12.617 INF createWorld: Random Gen, My Game, GameModeSurvivalMP
2017-11-10T08:02:16 12.735 INF Started thread CJ
2017-11-10T08:02:16 12.736 INF Started thread thread_Regenerating
2017-11-10T08:02:16 12.872 INF World.Load: Random Gen
2017-11-10T08:02:16 12.906 INF Started thread thread_Pathfinder
2017-11-10T08:02:16 12.918 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
2017-11-10T08:02:16 12.921 INF Started thread thread_GenerateChunks
2017-11-10T08:02:16 12.954 INF RWG: Started Hub Cell Data Pregeneration
2017-11-10T08:02:16 12.956 INF RWG: Finished Hub Cell Data Pregeneration in 2ms
2017-11-10T08:02:16 12.958 INF Loading and parsing of generator took 36ms
WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
2017-11-10T08:02:16 13.276 INF ************************Weather Packages Created FROM BIOMES  :D ************************
WARNING: Shader Unsupported: 'Skybox/SkyboxFog' - Setting to default shader.
2017-11-10T08:02:16 13.570 INF createWorld() done
2017-11-10T08:02:16 13.572 INF Loading players.xml
2017-11-10T08:02:17 13.670 INF Loaded player
2017-11-10T08:02:17 13.720 INF Loading vehicles
2017-11-10T08:02:17 13.820 INF Steam in online mode: Opening steam lobby
2017-11-10T08:02:17 13.884 INF [EAC] Starting EAC server
2017-11-10T08:02:17 13.904 INF Starting game
2017-11-10T08:02:17 13.904 INF [EAC] Log: [SetLogCallback] Procedure: 0xf7154550 LogLevel: Debug
2017-11-10T08:02:17 13.935 INF StartGame done
2017-11-10T08:02:17 14.025 ERR [Steamworks.NET] Could not initialize GameServer
Platform assembly: /home/sept-day-to-die-mrfog/sept-day-to-die-mrfog/serverfiles/7DaysToDieServer_Data/Managed/Mono.Security.dll (this message is harmless)
2017-11-10T08:07:39 336.149 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
2017-11-10T08:07:39 336.354 INF PlayerLogin: FogHunter/Alpha 16.4
2017-11-10T08:07:39 336.354 INF Client IP: 192.168.1.12
2017-11-10T08:07:39 336.357 INF Kicking player (Server is still initializing): EntityID=-1, PlayerID='76561198155007176', OwnerID='', PlayerName='FogHunter'
2017-11-10T08:07:39 336.467 INF [NET] PlayerDisconnected EntityID=-1, PlayerID='76561198155007176', OwnerID='', PlayerName='FogHunter'
2017-11-10T08:07:39 336.469 INF Player disconnected: EntityID=-1, PlayerID='76561198155007176', OwnerID='', PlayerName='FogHunter'
2017-11-10T08:07:39 336.469 INF [EAC] FreeUser: EntityID=-1, PlayerID='76561198155007176', OwnerID='', PlayerName='FogHunter'
2017-11-10T08:07:40 336.851 ERR DisconnectClient: Player 76561198155007176 not found

mais toujour cette erreur je ne comprend pas j'ai même dsactiver parfeu du server car oui j'ai un server dedier chez moi et non sa na pas marcher
ps je precise que c'est pas mon premié server de jeux puisque j'ai quelque server (gta san andreas, garrysmod 3 au total, des servers minecraft, factorio ect
et j'ai utiliser le se site
gameserversmanager
qui a toujours bien fonctionné bien sur j'ai aussi bricoler ces server pour ajouté addons (gmod, minecraft)
donc je connais mais la je sèche totalement si quelqu'un a une idée pour m'aidez sa serez super

à et aussi j’avais mit mot de passe pour teste si je tape le bon sa connecte mais j'ai l'erreur si je tape pas le bon wrong password (en partie en vie, mais ne va pas plus loin)

merci d'avance

Dernière modification par Compte supprimé (Le 10/11/2017, à 08:21)